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Question by
Galaxyzd · Feb 14, 2018 at 09:33 AM ·
meshbugshadowpoint lightshadow bug
Unity disconnected/flying shadow (peter panning)
I have this simple scene with a sword through a plate, and a torch with one single point light in the back lighting it. The sword appeared to be flying, this effect could be reduced by setting the light's bias to 0. But it could not be eliminated.
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