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Is there a Color Matrix equivalent in Unity?
In regular C#/.NET, they use GDI namespace to create ColorMatrix. More info can be found here: http://www.c-sharpcorner.com/UploadFile/mahesh/Transformations0512192005050129AM/Transformations05.aspx
Is there a way to quickly manipulate an image using ColorMatrix instead of GetPixel/SetPixel?
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Answer by m4c0 · Mar 12, 2015 at 08:45 PM
I don't know about ColorMatrix in .NET, but I guess those effects can be done using materials and shaders: http://docs.unity3d.com/Manual/Shaders.html