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               Question by 
               LPGaming-Company · Jan 23, 2013 at 03:51 PM · 
                c#positionvector3  
              
 
              C# Transform modification.
So, I'm a bit stumped here, I know that to do this in C# you have to go about creating a new Vector3, but here's my code.... not really that easy..
  public void createNPC(string name, int maxHealth, int expReward, int maxDamage, Vector3 position) {
        // Instantiate game object here
         GameObject npcGameObject = GameObject.CreatePrimitive(PrimitiveType.Cube);
         NPC npc = new NPC();
         npcList.Add(npcGameObject, npc);
         npcGameObject.transform = position;
I can't really create a new(position), so I'm not sure how I would go about this...
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               Best Answer 
              
 
              Answer by vbbartlett · Jan 23, 2013 at 04:11 PM
if you want to set the position of the npcGameobject do it like this
 npcGameObject.transform.position = position
Oh wow, I can't believe it was a simple mistake like that, that was keeping me back... There's no telling how many times I've used this code either... -___- thanks
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