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closed Apr 28, 2019 at 06:49 PM by
bellwether for the following reason:
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Question by
bellwether · Mar 30, 2019 at 01:23 AM ·
shadercollidermeshontriggerenterdetection
Have part of mesh change color
I need some direction on creating a shader that only melts the closer it is to a flame. for example if the mesh is in the collider of the flame the melt shader can take affect. So I want to start simple and see if I can have part of an object in another objects collider trigger and change the part of the mesh in the collider to a different color. I just don't know how to do this.
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