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Question by $$anonymous$$ · Mar 11, 2015 at 06:06 PM · c#javascriptscript.disable

Disable JS from C#

 using UnityEngine;
 using System.Collections;
 
 public class blck_plc : MonoBehaviour {
     
     void OnCollisionEnter(Collision collision){
         collision.transform.GetComponent<plc>().enabled = false;
     } 
 }

I´m disabling JS from C#. How can I fix this script?

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Answer by Landern · Mar 11, 2015 at 06:08 PM

It would be nice next time if you actually posted the error.

Chances are you haven't put your C# scripts into a special folder(http://docs.unity3d.com/Manual/ScriptCompileOrderFolders.html). During build it will throw an error due to the order in which things compile.

So go and read http://docs.unity3d.com/Manual/ScriptCompileOrderFolders.html and put your scripts in a special folder. If something else is the issue, i would suggest that you actually post the error/exception that you're getting.

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avatar image $$anonymous$$ · Mar 11, 2015 at 06:14 PM 0
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The type or namespace name `plc' could not be found. Are you missing a using directive or an assembly reference?

avatar image Landern · Mar 11, 2015 at 06:17 PM 0
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You have a class or file called plc.js?

Also: http://www.41post.com/1935/program$$anonymous$$g/unity3d-js-cs-or-cs-js-access

avatar image $$anonymous$$ · Mar 11, 2015 at 06:21 PM 0
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it´s script called plc and I want to disable it when happen collison...

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