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animation.Crossfade isn't playing my jump/land animations - animation.Play does
Hi guys,
As per the title - I have an animation script setup on my character to handle all of his animations, and animation.CrossFade works fine until I use it in my jump. If I use animation.Play then it works, but of course I need it to crossfade.
I had another question up thinking it was a code problem but it just seems to be related to crossfade.
Here is the code for my TP_Animator class. Relevant code is nearer the bottom.
--what the hell? the preview looks fine, when i post my code it goes whack, im just gonna use a pastebin - UT need to fix this!--
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