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Save Audio Clips List to the disk?
In my game, you can 'compose' music during game play. Using FMOD, a series of Audio Clips are saved in a list, as a sequence, and at the end of the game, at runtime, you can replay the 'song'. Everything is fine so far. But I want to save the sequence of Audio Clips somehow on the disk, either as a List, or as an mp3/wav file. The outcomes the player gets during gameplays will then be displayed in a gallery, in the menu, so they can listen to the songs again. Does anyone have any tips on how to set this up? Thanks in advance!
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