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iOS build query
My unity project size 32 Mb( Assets- 13 Mb & Library- 18 Mb ). This is an iOS game. When I try to build it using XCode the size of "app" file becomes 97 Mb. I do not understand why size increases so much. I am using OpenFeint and while building "app" file I am using extra packages needed for openfeint. Is this difference in size due to OpenFeint? or is there other rationale behind it?
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just an UNRELATED comment .. why open feint? just use the game center.
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