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Question by el-pepi · Mar 10, 2015 at 02:24 PM · uiinputfield

Input field deselecting when I hit enter.

Hello, I just started using the new Unity UI. I made an Input field that clears itself when I hit enter, but it deselects itself. Do you know how can I keep it selected when I hit enter?

I tried using the Select function right after it gets deselected, but it doesn't work.

Thank you.

Edit: I can't show code because it isn't a code related question. I just want to know if there is a way to not stop editing the text on an input field when I press the enter key.

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Answer by octavia · Mar 13, 2015 at 06:23 PM

I attached the following script to the InputField:

 using UnityEngine;
 using UnityEngine.UI;
 
 public class InputFieldController : MonoBehaviour
 {
     public void KeepActive()
     {
         GetComponent<InputField>().ActivateInputField();
     }
 
     void Start()
     {
         KeepActive();
     }
 }

And then I attached KeepActive as an End Edit event in the Input Field component editor.

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Answer by Invertex · Jun 12, 2016 at 07:16 AM

Another simple solution, just put this in whatever function your InputField executes, at the end.

 inputFieldName.ActivateInputField();
 inputFieldName.Select();

After your function executes, it will reselect the InputField allowing you to just continue typing and entering.

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Answer by el-pepi · Mar 10, 2015 at 12:19 AM

I found a work around. When I hit Return I select another UI element and then I select the Input field again in the same frame.

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