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Question by douglasg14b · May 08, 2015 at 07:36 PM · uitext

How to manually submit a Unity UI input field through code?

I need to add some logic to my input field before it can be submitted, I'm trying to figure out how to submit it through code and I have not come up with any solutions. The OnSubmit event seems to be AFTER it has submitted, I need to control when it submits.

Thoughts?

Thanks guys.

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Answer by mholub · May 09, 2015 at 05:33 PM

new UI system uses UnityEngine.EventSystems framework to pass events.

So you can do something like:

 ExecuteEvents.Execute(TargetInputField.gameObject, null, ExecuteEvents.submitHandler);

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avatar image douglasg14b · May 09, 2015 at 09:13 PM 0
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Oh, good stuff. I see there is a lot more I can do with ExecuteEvents than just this, thanks!

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