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               Question by 
               maximus9600 · Jan 19, 2015 at 07:46 AM · 
                vuforiaassetbundles  
              
 
              Loading a 3D object from Assetbundle mutliple times in different scenes
I have an AssetBundle for a 3d object. In Vuforia, when one Image target is detected I want it to load the scene that will show me the downloaded 3d object. This works for me if I run the script once.But when I go back to the camera view and again detect the image target,I am not able to get the object. How do I make it in such a way that the object is loaded and displayed everytime the image target is detected without re-starting the app.
This is my code: AssetBundle bundle;
 void Start()
 {
 StartCoroutine("Download");
 }
 IEnumerator Download()
 {
 url="http://myurl";
 WWW myasset= WWW.LoadFromCacheorDownload(url,1);
 yield return asset;
 
 bundle = myasset.assetBundle
 if(Assetname=="Box")
 {
 bundle.LoadAsync(Assetname,typeof((GameObject));
 Instantiate(bundle.Load(AssetName));
 }
 }
 
              
               Comment
              
 
               
              Answer by maximus9600 · Jan 20, 2015 at 03:21 AM
Guys I solved it myself!!! Forgot to use bundle.Unload(). Now it works fine
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