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Question by Ouija · Mar 09, 2015 at 03:46 AM · uibuttonactivateonoff

UI Button ON/Off

I am using the UI canvas, How do I get the object(monster) to turn off using the same button.

 public class monsterSwitch : MonoBehaviour {
 
 
     public GameObject monster;
         
     public void changeMonsterOn (string changeToOn) {
     
     
     monster.SetActive(true);
     }
 
 
     public void changeMonsterOff (string changeToOff) {
         
         
         monster.SetActive(false);
     }
 
 }
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Answer by alok-kr-029 · Mar 09, 2015 at 06:52 AM

 private bool toggle =false ;
 
 public void changeMonsterOn () 
 {
      
      if(!toggle)
 {
      monster.SetActive(true);
 toggle= true;
 
 }
 else 
 {
    monster.SetActive(false);
 toggle= false;
 }
      }



Hope this will work if you just want to toggle with the UI button

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avatar image Ouija · Mar 09, 2015 at 07:08 AM 0
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Awesome worked exactly how I need thanks!

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Answer by novcraft · Aug 31, 2018 at 04:53 AM

Easiest way is this

  private bool toggle = false; // global variable default is off
  
  public void changeMonsterOn () 
  {
  toggle = !toggle; // if toggle is false then it would be true, if toggle is true then it would be false like on and off
 monster.SetActive(toggle); // pass the toggle value
 }
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Answer by Edisyo · Aug 27, 2019 at 07:27 AM

Also this works, but if needed, remember to put start value

 if(value)
 {
         value = false;
         return;
 }
 
 if(!value)
 {
         value = true;
         return;
 }
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