- Home /
Question by
Geads · Aug 27, 2018 at 10:50 PM ·
eventeventsystemeventsevent handlerseventlistener
EventSystem lag on first touch
If i touch the screen anywhere, even if its not on a button i get 200ms delay from EventSystem.Update(). How do i fix this or how can I call this at start up so it doesnt do this when the user clicks for the 1st time?
Comment
Your answer
Follow this Question
Related Questions
EventTrigger / EventListener (what's the difference?) 0 Answers
Setting up EventTrigger programmatically for GameObject throws NullReferenceException 0 Answers
EventSystem: prefabs that aren't in the scene don't accept GameObject 0 Answers
How to use UnityEvent with duplicate gameobjects? 1 Answer
How do I detect when UI events are triggered on *any object*? 1 Answer