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Question by
flaviolight92 · Feb 13, 2017 at 08:20 AM ·
velocityaddforceslide
How to slide when i change direction of my 2dcharacter
I want that my character slide a little before i change direction how can i solve that? i tried also with AddForce() but i read that is better to use velocity for character controller and i'm a noob so velocity is easier
void MovementAnimation()
{
float move = Input.GetAxis("Horizontal");
anim.SetFloat("Speed", Mathf.Abs(move));
rb.velocity = new Vector2(move * maxSpeed, rb.velocity.y);
Flip(move);
}
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