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Having an issue with the hierarchy window
I've updated to Unity 5, and converted my project over from Unity 4.6 For some reason, the hierarchy pane looks like this:
Hierarchy:
Closer look:
It's also completely non-functional. I cannot drag and move the pane, I cannot right click and close the tab or anything like that. If I drag, say, the scene view over to group it up in that same pane, that no longer becomes clickable or functional.
If I create a new project, it functions normally. If I load the backup into 4.6, it functions normally, and I've tried a second time to convert the project to 5, but still get this. No objects are missing in the scene, and I can click within the scene and see the object in the inspector tab.
Any ideas on how to fix this? I've gone through my assets to see if something might be affecting the editor, but can't find anything that would do that - I pretty much just use the editor as it is.
I have the same issue under the same circumstances. Remedies I have tried are to reimport all assets, and to delete the Library folder and permit Unity to rebuild it (no effect). I assumed it might be a refresh problem, and let the process run for a very long time, but this also didn't work.
For what it's worth, I never was able to fix this, exactly - I ended up creating a new project, and importing my assets over. Haven't had a problem with the hierarchy since then.
No, I pretty much just copy/pasted across directories. The only thing I ended up having to make a package for an import were terrains.
Thanks. I want to see if there is a more conventional fix here. then I'll try it.
Answer by THECAKEISALIE93 · Mar 13, 2015 at 11:57 AM
I had this issue with a previous version of Unity(I believe 4.3) and I found a post on here that had a solution that worked. I will try to find it and post its link here. But in the mean time, hopefully someone answers soon for I am having the same issue since I updated to Unity5.
Answer by TheivingBullet · Jan 20, 2017 at 09:20 AM
I know this is a dead post, I recently started having this issue and google has lead me here. I wanted to share the solution that worked for me.
I had to search for duplicate:
UnityEngine.InstertLibraryExtension.dll
in my project. Found an extra Folder of libraries that had been moved to assets unintentionally. Deleted the extra folder, waited a few seconds for unity to process what happened , and finally worked.
Methods I tried before hand:
1: using different Unity Installations
2: re importing the project(both updating and ignoring API version changes)
3: deleting the libraries in the root project folder to force a re import.
Only after building to test something from my second computer the compiler informed me about the duplicate .dll error.
Hope this helps.
Answer by donotprikel2 · Feb 28 at 08:09 PM
I found if you reset the layout to defalt it may work for you
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