- Home /
Texture is gray on Editor after upgrading to Unity 5 !
I have a 2D FuelBar texture in a material shader set to Legacy Shaders/Transparent/Cutout/Defuse
it actually consist of 2 texture 1 for the background witch is for the boundary the lettering of fuel and the other one witch turned gray !!
before upgrading to Unity 5 it looked like this:
But now it looks like this:
it looks gray only in the editor but on build it looks fine !!!
Whats the problem and how can I fix it ??
Please someone help, Thanks
gray-fule.png
(2.9 kB)
goodfule.png
(15.8 kB)
Comment