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This question was closed Mar 06, 2015 at 12:13 AM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by Digital-Phantom · Mar 05, 2015 at 02:34 PM · shaderunity5slider

Unity 5 standard shader problems ? (Resolved)

OK so I've downloaded unity 5 and trying out some of the new features. Thought I'd try making one of those chrome/mirror spheres like in the demo and (maybe I'm doing something wrong) but the metallic slider just turns the object black ?

alt text

AS the picture shows moving the slider all the way across to value 1 simply turns the object black.

Is it me doing something wrong or is this a bug ?

???

shader-issue.png (461.2 kB)
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avatar image meat5000 ♦ · Mar 05, 2015 at 04:21 PM 1
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Works fine for me when I do what is in your picture.

What happens if you drop a texture in to the $$anonymous$$etallic box?

alt text

This is what I get with Defaults

ssmetallic.jpg (477.4 kB)
avatar image meat5000 ♦ · Mar 05, 2015 at 05:13 PM 1
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Try Disabling dx11 and see what happens.

avatar image PunkMunkey · Mar 06, 2015 at 04:11 AM 1
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I'm having this same issue. The object looks great until I press play and then the texture goes all black, and stays that way even after exiting play mode.

Sliding the metallic slider all the way up just turns the object black. I'm new to PBR so maybe I'm doing something stupid and wrong, but this seems a bit broken to me because no amount of tweaking will get the texture looking the way it did before play mode.

avatar image gregroberts · Mar 23, 2015 at 05:54 PM 0
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I have this same problem and nothing has helped. restarting unity, re-saving scene, deleting old shaders. please help!

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Answer by Digital-Phantom · Mar 05, 2015 at 07:08 PM

Ok, not really sure what was wrong. re-opened unity a few minutes back (thought I'd have another look) and now its working fine ???

A temp glitch ? hard to tell really now. Anyway... thanks for the replies guys, at least its working now.

@meat5000 you were right, I didn't need to change anything.

Thanks again guys and if somebody wants to close this one.

:)

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avatar image meat5000 ♦ · Mar 06, 2015 at 12:13 AM 0
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Perhaps you should put this one in the Possible Bug Thread.

avatar image DanielZeller · Apr 17, 2015 at 09:35 AM 0
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Had the same problem. The scene I was using had been upgraded from an earlier Unity version. Creating a new Scene from scratch and copying everything over from the old scene to the new one fixed the problem for me.

avatar image aybeone · Feb 11, 2019 at 10:54 PM 0
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FWIW when I upgraded to 2019.2.0a4 the Standard shader suddenly stopped working, only Unlit/Texture would. Resetting Project Settings/Graphics made it working again :)

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