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What is this overhead?
Hello, I was profiling my game today, and this overhead is major! I dont know that it is, can some one explain is this functions inside of function update?
Daniel
Answer by jacobschellenberg · Jul 30, 2013 at 03:49 PM
Here a user, Zelk, says restarting Unity got rid of the overhead. Foxter888, on the same thread, said the overhead may come directly after pressing play, as the scene may still be loading. While, TheCheese, says this:
Having your scene window open creates a lot of overhead. While profiling your game, close / hide the scene window and that overhead should go away.
I hope something here has helped to answer your question.
Very well answered sir! I am certain you are right :D thank you for helping!
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