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Question by MapuHoB · Mar 04, 2015 at 04:50 PM · referencing

How to deep copy a collider2d

https://social.msdn.microsoft.com/Forums/en-US/9f9e8a80-9235-407f-85c8-598937940f17/how-to-remove-memory-reference-between-two-objects-in-c-20?forum=csharplanguage - Here in this link they explain very well for collections. I want to achieve same thing but for collider2d

 someclass
 {
 private Collider2D col;
 
 void Start()
 {
 col = collider2D;/*but from this point on if the collider2d values change so will the col values change but I want them to stay the same*/
 }
 }
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Answer by Sapphire4D · Mar 04, 2015 at 05:09 PM

you dont plan on checking skype or turning phone on soon gg

 public Collider2D Clone(Collider2D source)
 {
     IFormatter formatter = new BinaryFormatter();
     Stream stream = new MemoryStream();
     using (stream)
     {
         formatter.Serialize(stream, source);
         stream.Seek(0, SeekOrigin.Begin);
         return (Collider2D)formatter.Deserialize(stream);
     }
 }
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avatar image MapuHoB · Mar 04, 2015 at 05:16 PM 0
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doesn't work, says http://prntscr.com/6cnj4c

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