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               Question by 
               turbolek · Apr 27, 2020 at 02:05 PM · 
                physicsragdolljointscharacterjoint  
              
 
              How to make Character Joint rotate towards a rest position?
How can I make a Character Joint move towards a given rest position, pretty much like Hinge Joint does when using a spring?
I tried setting setting Character Joint's Twist Limit Spring and Swing Limit Spring to various values, but I can't see it influencing the results in any way.
I'm pretty much facing the same problem as described here:
https://forum.unity.com/threads/character-joint-springs.160777/
Unfortunatelly the answer focuses on why it doesn't workt that way, but not on what to do to make it work that way.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                