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what to change that the camera does not move on the y-axis
using UnityEngine;
public class FollowPlayer : MonoBehaviour {
 public Transform player; 
 public Vector3 offset;        
 
 void Update () {
     
     transform.position = player.position + offset;
 }
}
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               Best Answer 
              
 
              Answer by MonoFlauta · Oct 06, 2018 at 05:24 PM
You can do:
 var targetPosition = player.position + offset;
 transform.position = new Vector3(targetPosition.x, transform.position.y, targetPosition.z);
Let me know if that works for you.
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