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Question by masterbeta · May 13, 2015 at 10:56 AM · vector3float

referencing floats in a vector3

I am new to unity and am trying to use a float inside a vector3 but this won't work.

  public float height = 12;
     public Vector2 rangeVector = new Vector2(0 , height);

I don't know why it doesn't work but any help would be great.

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avatar image gjf · May 13, 2015 at 09:21 AM 0
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"it doesn't work" is quite vague. are you getting any error messages? if so, it's a good idea to include them...

for this, it's quite likely that the error relates to your definition of height. try this:

 public float height = 12f; // the f tells the compiler it's a float 

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Answer by Jessespike · May 13, 2015 at 04:05 PM

Can't initialize a field with a nonstatic reference.

Either make height a static field, ie:

 public static float height = 12;

Or better yet, move the rangeVector initialization into Awake/Start

 void Awake() {
      rangeVector = new Vector2(0 , height);
 }
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