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Question by GreenTee · Feb 28, 2015 at 09:21 PM · c#uibuttonmenu

UI 4.6 menu "Start" button script c#

Hello,

i followed a video to build an UI. Now i want to make that the "Start" button loads my Level. The Level is already in the Build-Settings.

How could a new script look like? Is this useful?

 using UnityEngine;
 using System.Collections;
 
 public class ExampleClass : MonoBehaviour {
     void Example() {
         Application.LoadLevel("HighScore");
     }
 }

It is easy and i tried the code, but if i attach the script to the UI button it always says: script can not be loaded....fix errors etc, but the console does not show any errors.

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avatar image GreenTee · Feb 28, 2015 at 09:15 PM 0
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 using UnityEngine;
 using System.Collections;
 
 public class Start_Level : $$anonymous$$onoBehaviour {
 
     public void Test()
     {
         Debug.LogError("Button was pressed");
         Application.LoadLevel ("level1");
     }
 
 }


Script attached at camera and now drag camera into new object field in "On Click()" and select "Test()".

I solved it by my own !:D

avatar image jays99485 · Apr 16, 2015 at 07:10 PM 0
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Thanks this works

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