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Question by SecondMouse · Mar 20, 2014 at 10:17 AM · guimultiplayerphotonvisible

Photon Multiplayer Viking GUI only Visible to each Player

I downloaded the free Photon Multiplayer Viking game and I want to add a GUI for each player. I added a disabled prefab to my player that activates when the player spawns but the GUI attached to it will appear to the other players. I need each player's GUI visible only to themselves. How do I segregate the GUIs to each player?

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Answer by RodrigoAbreu · Jun 08, 2015 at 09:33 PM

Hi, how are you doing?

Well, in this case I really suggest you using an using a separate object, outside the player, I mean. So, create a new GameObject, add a TextMesh to it, setup the text using a font on the TextMesh object, create an script to add to your TextMesh object, make sure to have a public Transform object inside this new script, in the Update method make your textmesh update it's transform accordingly to your objectTransform mentioned previously. After that, when spawning your player try getting the TextMesh object by find, so set the TextMesh object's public transform object add your new player to it. If you add a new object to your photoviewed object, so other players will also see it depending on your photon configurations. ;)

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