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How to have CharacterController interact with Object
Ok so i have a CharacterController i need to interact with an object, that when the object plays an animation and the Character happens to be in the way it pushes the player back. I've tried using rigidbodies and all i get is the object flipping and get stuck in player, i have no clue what to do.
I'm using rigidbodys for something like that. $$anonymous$$y player has just one colliderbox around and the gameobject is pushed as expected. But notice that it is being laggy on servers, as I can see
Answer by NikolajKB · Feb 28, 2015 at 03:56 PM
Try to change the objects mass. The objects mass needs to be a lot higher than the players. At least that's how I've solved this problem in the past.
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