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Question by dansav · Sep 27, 2012 at 01:42 AM · javascripttranslate

anonymous function with arguments in unityscript

How do you do anonymous functions with arguments in unityscript.

I'm trying to translate this from CS.

 webViewObject.Init((msg)=>{Debug.Log(string.Format("CallFromJS[{0}]", msg));});
 
 I've tried this 
 webViewObject.Init=function(msg:String){Debug.Log("CallFromJS["+msg+"]");};  

I get Expression 'self.webViewObject.Init' cannot be assigned to.

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Answer by Flipbookee · Sep 27, 2012 at 05:52 AM

Did you try this? webViewObject.Init( function(msg:String) {Debug.Log("CallFromJS["+msg+"]");} );

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avatar image dansav · Sep 27, 2012 at 06:33 AM 0
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Hey That worked. Now the whole script works. Thanks.

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Answer by Eric5h5 · Sep 27, 2012 at 01:51 AM

I guess the type of webViewObject.Init is wrong. This works:

 var foo = function(msg:String){Debug.Log("CallFromJS["+msg+"]");};
 foo("Yo");

Or if you want to explicitly declare the type:

 var foo : function(String) = function(msg:String){Debug.Log("CallFromJS["+msg+"]");};
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avatar image dansav · Sep 27, 2012 at 02:13 AM 0
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You are right. the type is wrong, but I'm not sure how to remedy it. Also not sure how to format text in a comment...it's co$$anonymous$$g out wrong.

Here's some relevant info from the webviewObject class. public void Init(Callback cb null) Callback is declared as System.Action openbracket string closebracket; I tried typing some code in but the commenting system is changing it.

avatar image Eric5h5 · Sep 27, 2012 at 02:40 AM 0
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Also not sure how to format text in a comment

Put 4 spaces in front of each line. Or you can format code with the code button in an answer, then copy/paste it into the comment.

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