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Question by JuanDavisT21 · Jan 27, 2015 at 02:17 AM · androidresolutionqualitypixelproblem during runtime

Problem graphics 2d Pixel art Android build game.

Hi. I made a Android game. with pixel sprites , But I have a problem. When I test my game (with pixel art made with UPA(Unity pixel art Toolkit)), in the editor looks very nice. this is a screenshot :

alt text

But, build, and tested in Android, it looks really bad. in several smartphones. And i don´t know why, this is another screenshot :

alt text

please help. what is the problem? maybe, the rendering settings?

10939596-10203159515180672-2140525952-o.jpg (64.5 kB)
screenshot-2015-01-24-13-48-57.png (24.5 kB)
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Answer by kawales · Oct 06, 2015 at 02:14 PM

I had the same problem tho here's the answer I found on reddit. It's actually pretty simple. If anyone has fiddled whit graphics and quality settings in Project Settings they might have set the quality to fastest which sets the texture quality to half res or something. To fix this just go to Edit -> Project Settings -> Quality and change Texture to Ful Res. (Originally answer found on reddit by bradur)

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