- Home /
Question by
JuanseCoello · Dec 23, 2014 at 06:04 AM ·
collidersragdollchild object
How can I disable the collider collision of a ragdolls specific bones?
The question says everything. The problem is that I am creating a footIK but when I move the feet base to stretch the leg, it goes jumpy and crazy. I thought this could be solved with a script that prevents the collision of the bones. I tried with is kinematic, and so far it works, so I asume it may work.
Comment
Your answer
Follow this Question
Related Questions
physics.OverlapSphere colliders 1 Answer
create character colliders automatically 0 Answers
Collider only works as a child object 1 Answer
Ragdoll stucks in objects 0 Answers
Collider collision not being detected on fast passed objects 1 Answer