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Question by
MikeTheFirst · Feb 24, 2015 at 08:36 AM ·
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Custom tree problem
So i managed to import a custom tree into unity, but for some reason when i place the tree's they spawn in the ground. Im assuming the blender model has been created incorrectly, but is their any way excluding blender that i can fix this?
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Answer by Kiwasi · Feb 24, 2015 at 08:37 AM
Have you tried parenting the tree to an empty GameObject. Set the GameObject at wherever, and move the tree up to offset it?
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