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Question by filler03 · Jul 30, 2012 at 09:04 PM · guitexturebuttonalpha channel

Button Texture Issues??

I created a button texture that uses an alpha channel to get rounded edges. It works just fine when I use it on big buttons but when I apply it to a smaller button it doesn't look right at all around the edges, even after building the game it still looks the same. I used a .TIFF format if that makes any difference. Any ideas for why this could be happening would be greatly appreciated!

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Answer by ScroodgeM · Jul 30, 2012 at 09:09 PM

you should use GUISkin that supports borders that are not affected by scale. it will let you make your texture looks in 1:1 scale at borders and scale only in the middle.

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avatar image filler03 · Jul 30, 2012 at 09:38 PM 0
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I have already created a GUISkin and set my button textures using it. Is that what you mean?

avatar image ScroodgeM · Jul 30, 2012 at 09:43 PM 0
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yes. well, can you make a screenshot then what you mean in 'it doesn't look right at all around the edge'

avatar image filler03 · Sep 28, 2012 at 06:07 AM 0
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the problem was that it hadn't been set to a gui texture.

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