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Question by MithosAnnar · Feb 13, 2012 at 06:35 PM · guitexturebuttoninventorybox

proper inventory system issue..

Tried to get an efficient inventory script.

I gave up and decided to make my own (its a lot harder than it sounds).

This is my inventory script the problem is that i can't seem to press a button to show the inventory.

Inventory.js:

 var buttonTexture : Texture;
 var BoxTexture : Texture;
 var thing1 : Texture;
 var thing2 : Texture;
 
 var copper : int;
 var silver : int;
 var gold : int;
 
 var addCopper : int;
 var Totalcopper : int;
 
 function Update () {
 
    Totalcopper = copper + addCopper;
 
 }
 
 function OnGUI () {
 
 if (GUI.Button( Rect(10, 50, 33, 33), buttonTexture)) {
     
    GUI.Box( Rect( 300, 0, 150, 200), BoxTexture);
    
    (GUI.Button( Rect( 300, 180, 150, 20), Totalcopper + "c"));
 
 }
 
 }
 
 function CopperRecieved (Interger : int) {
 
    addCopper = Interger;
 
 }
 
 function Thing1Recieved (Thing : Texture) {
 
    thing1 = Thing1;
 
 }
 
 function Thing2Recieved (Thing2 : Texture) {
 
    thing2 = Thing2;
 
 }
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Answer by LastTemplar · Feb 13, 2012 at 07:15 PM

My guess is that the inventory would show up only for a brief moment when the button is pushed. Try creating a bool variable before the functions and when you press the button, assign a true value to that variable, it would look something like this:

 var show : bool;

then, in the OnGUI function do this:

 if (GUI.Button( Rect(10, 50, 33, 33), buttonTexture)) show = true;
 if(show)
 {
 GUI.Box( Rect( 300, 0, 150, 200), BoxTexture);
 GUI.Button( Rect( 300, 180, 150, 20), Totalcopper + "c");
 }

Sorry if I have mistakes in my Javascript, I usually work with C#, but I think you got the idea ;)

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avatar image Owen-Reynolds · Feb 13, 2012 at 07:42 PM 2
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Or switch to a GUItoggle to click on/off. It would use show in pretty much the same way.

avatar image MithosAnnar · Feb 13, 2012 at 10:37 PM 0
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Thats quite clever, Thanks a lot!

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