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Question by Glowball123 · Jun 04, 2020 at 05:08 AM · rotationquaternionlerp

how do i use Quaternion lerp on only the Y and Z axis

https://streamable.com/6v34kh

im trying to make it so that my car slowly rotates towards 0,0,0 except the X axis, in the video i almost have that except for some reason the x rotation starts to freeze.

here is my entire script: https://pastebin.com/t0xufY0c

but this is the line of code that mainly has to do with the issues:

                 transform.rotation = Quaternion.RotateTowards(transform.rotation, Quaternion.Euler(transform.eulerAngles.x, 0, 0), Time.deltaTime);
 
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