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CustomAssetBundle and BuildPlayer files
I pretty much asked the entire question in the title, but I have many files named "CustomAssetBundle-X_Y_Z" with no extension, which has an accompanying __info file also with no extension.
Then I also have files called "BuildPlayer-X_Y_Z" with no extension, which has 2 accompanying files: __info with no extension and the name of the file (BuildPlayer-X_Y_Z) but with a .sharedAssets extension that is <2kb.
How can I extract the contents of these files for use in Unity Pro?
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