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Question by JeffreyJo · Nov 23, 2012 at 07:27 AM · androidgui.button

Touch on GUI.Button HELP!!!!

hey guys a beginner at this so help me out here very little knowledge about unity script but a total freak about games and software's. Anyway what am trying to do is to create a "Reset" button using GUI.Button, the script i came up with (over hours of research) works in a weird way. The button is generated on play and the rest works but works any where i touch on the screen I want it to work only on the GUI.Button. This is an android project.

 function OnGUI () {
  if (GUI.Button (Rect (0,0,100,50), "Reset")) {
  }
 }
 
 function Update () {
     if(Input.touchCount >= 0) {
         var touch : Touch = Input.touches[0];
         if(touch.phase == TouchPhase.Began) {
             Application.LoadLevel ("112");
         }
     }
 }

Anyone have a better way of creating this reset button would be happy to adopt it....

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Answer by JeffreyJo · Nov 23, 2012 at 01:27 PM

Thank you i actually started with that but the touch didn't work the first time as i was using a faulty cell for teasting the app. Thanks guys

Which leads me to another question what am trying to do is make a reset button that will reset the orientation (x,z) of an object back to its original position.

Any ideas on how to do it?? saw many scripts ntn is working out..

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Answer by Graham-Dunnett · Nov 23, 2012 at 11:24 AM

Yes, that has been written in a weird way... Try:

 function OnGUI () {
   if (GUI.Button (Rect (0,0,100,50), "Reset")) {
     Application.LoadLevel ("112");
   }
 }
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Answer by DeveshPandey · Nov 23, 2012 at 11:31 AM

I am not exactly what you want to do.
According to my understanding, try the following code it may help you.
if (GUI.Button (Rect (0,0,100,50), "Reset")) {

Application.LoadLevel ("112");

}

if it not help you then clarigy your need, what you want to do?

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