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Question by Lemo76 · Feb 18, 2015 at 06:45 AM · javascriptgameobjectarraycontains

Copying Certain Data between two Arrays

So I've got an array:

 private var SceneObjects : GameObject [];

This has all of the objects in the scene. Now, I've got this other array:

 private var Platforms : GameObject [];

How do I set the array Platforms to have only the gameobjects in SceneObjects which contain the name 'PlatCenter'?

 for (var Plats : GameObject in SceneObjects) { 
   if (Plats.gameObject.name.Contains("PlatCenter")) {
     for (var i : int = 0; i<SceneObjects.length; i++){
       Platforms[i] = SceneObjects[i];
     }
   }
 }

I've tried that, but it is only producing the error: NullReferenceException: Object reference not set to an instance of an object - (wrapper stelemref) object:stelemref (object,intptr,object)

Thanks.

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Answer by zharik86 · Feb 18, 2015 at 07:05 AM

First, you must declare your array in memory. Second, in your search code you don't know, how many objects with name "PlatCenter" on your Scene. Than I recommend using List. See example below:

  import System.Collections.Generic;

  public var SceneObjects : GameObject [];
  var platformsList : List.<GameObject> = new List.<GameObject>();

  function Start() {
   this.mySearch();
  }

  function mySearch() {
   for (var Plats : GameObject in SceneObjects) {
    //Name is contains "PlatCenter", than add to list
    if (Plats.name.Contains("PlatCenter")) {
     platformsList.Add(Plats);
    }
   }
  }

I hope that it will help you.

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avatar image Lemo76 · Feb 18, 2015 at 07:15 AM 0
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Thanks for the much needed help!

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