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Any way to change the default canvas parent when opening UI prefabs in the new Prefab editor.
The new Unity Prefab workflow is excellent i use it all the time when changing in game objects. However when it came to creating UI prefabs as i want to load some in and remove some at certain points im getting a weird issue. The Canvas size of the Parent that you get is different from the canvas size i am working with. This results in very weird scaling issues. Is there any way to change the default parent canvas fro prefab mode or am i just going to have to change my own to match it ?
Answer by adscott1982 · Aug 17, 2020 at 09:06 PM
See this thread:
https://forum.unity.com/threads/any-way-to-set-canvas-settings-for-prefab-mode.569923/
Short answer is no, but prefab in context may solve your issue in 2020.1. Or there is a script in that thread further down which may solve your issue.