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How to apply garmet to human tracked by kinect?
I am trying to implement virtual dressing room in unity3d using kinect sensor v2. Thanks to this https://www.assetstore.unity3d.com/en/#!/content/18708 examples i understood how to get the body data from kinect and use it in unity.
The next part is to put clothes on a human tracked. Using 3dmax i have learned how to create simple garmet models and export it into unity3d.
So, my question is: How can i apply these garmets on human tracked by kinect? I mean that all rotations and movements of the character should be duplicated by the garmet.
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