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Using Nvidia Physx SDK/Havok in unity?
Hi,
Is it possible that use/import Nvidia Physx SDK or Havok in unity3d?how?
(for example i want to use liqiud physic in unity3d or just using Havok physic engine)
thanks.
Comment
Answer by spinaljack · Sep 08, 2010 at 06:18 PM
PhysX is already in unity3D, wait for unity3 for the updated physX engine
I know that Physx is already in unity3d.but i need some features that is not in unity3d!!!i want to know that can i use my physic engine SD$$anonymous$$ in unity3d?or add some more features?
Cloth physics is in unity 3 along with other changes. You can of course call external code with c#. Look at some examples in the resources section of the unity website