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Question by ctwheels · Feb 12, 2015 at 04:34 AM · directoryunity4.6

Import New Asset Default Location

I've been using Unity for over a year now, and not until recently have I realized how annoying it is to have to keep double clicking on parent directories until I get to the correct one.

I have a Photoshop directory in which I store all my images in psd and other image formats to be used in Unity. The directory is placed next to the directory for my Unity project.

When I right click in the Project pane and select "Import New Asset..." the default directory that it opens is Desktop. This is very inconvenient.

I know in other programs (like Autodesk Maya) you are able to set a default directory for it to open; Is this possible in Unity?

Please tell me it's possible, I may go insane if not.

Thank you!

P.S. I have the newest version of Unity installed (v4.6)

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avatar image ctwheels · Feb 19, 2015 at 07:52 AM 0
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I guess the only way I can do this is by using the methods you've mentioned above. Although this is a small feature, I hope they add it in the future, would save lots of time importing new assets if you could point to a default directory. Thank you for your reply, I'll be using your suggestions.

avatar image hexagonius · Feb 20, 2015 at 04:19 PM 0
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Please mark it as answered

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Answer by hexagonius · Feb 12, 2015 at 08:07 AM

Here 2 other suggestions as I don't know an answer to your question:

  • Why not having your Photoshop folder structure within Unity so it can update on the fly?

  • What about drag and drop files from explorer/ finder into the unity folder structure?

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