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Import New Asset Default Location
I've been using Unity for over a year now, and not until recently have I realized how annoying it is to have to keep double clicking on parent directories until I get to the correct one.
I have a Photoshop directory in which I store all my images in psd and other image formats to be used in Unity. The directory is placed next to the directory for my Unity project.
When I right click in the Project pane and select "Import New Asset..." the default directory that it opens is Desktop. This is very inconvenient.
I know in other programs (like Autodesk Maya) you are able to set a default directory for it to open; Is this possible in Unity?
Please tell me it's possible, I may go insane if not.
Thank you!
P.S. I have the newest version of Unity installed (v4.6)
I guess the only way I can do this is by using the methods you've mentioned above. Although this is a small feature, I hope they add it in the future, would save lots of time importing new assets if you could point to a default directory. Thank you for your reply, I'll be using your suggestions.
Answer by hexagonius · Feb 12, 2015 at 08:07 AM
Here 2 other suggestions as I don't know an answer to your question:
Why not having your Photoshop folder structure within Unity so it can update on the fly?
What about drag and drop files from explorer/ finder into the unity folder structure?
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