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Question by Geta-Ve · Mar 01, 2015 at 09:58 AM · objectsuv mappinguvsrequirements

Do objects have to be UV mapped?

Quick question here. If I don't require (or want) actual textures on my objects, do they still need to be UV mapped? If I am content with the basic Unity shader for the objects colour, is that enough?

Are there any pro's and cons to not using UV maps?

Thanks!

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avatar image meat5000 ♦ · Feb 28, 2015 at 05:17 PM 1
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UV mapping is required to properly match a texture to parts of your model. If all you need is the colour then perfor$$anonymous$$g an Unwrap in your modeller software is not required.

avatar image Geta-Ve · Mar 03, 2015 at 05:41 AM 0
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Thank you so much for the answer! :)

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