Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by TokyoDan · Feb 11, 2015 at 06:05 AM · iosmacbuild settingsversionappstore

How do I specify build number when submitting to iTune Connect?

When submitting a new build (after a rejection) to iTunes connect you have to ether change the version number or keep the same version number but increment the build number. Then submitting a build with Version number=1.05, build number=2, in iTunes connect under 'Build' you can see this:

1.05 (2)

When submitting a Mac App I use an Asset that allows me to specify both Version number and build number. But there is no way to specify the build number when submitting an iOS build.

Is there a way to specify the build number for iOS builds?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by sudhir_kotila · Feb 11, 2015 at 07:42 AM

You can change it in 2 ways,

(1) For iOS and Android Both :

  • Build Setting -> Player Setting - > Other Setting -> Then go to Identification Tab and you can change your build version ( you have to increase version number with older+1 ).

(2) For iOS Only : You can set it from Xcode also ,

  • Open your project in Xcode

  • Select Targets ( click on your app/game )

  • Goto General Tab

  • In Identify Column you have to specify your Version number and Build number (set those with value older + 1).

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TokyoDan · Feb 11, 2015 at 11:05 AM 0
Share

I don't think part "(1) For iOS and Android Both:" answers my question. That only sets the version number (Bundle Version) and not the build number. I already know how to do that. I want to know how to set the BUILD number from within Unity. $$anonymous$$aybe there is no way and I have to go into xcode to do that as you stated in (2).

Thanks

avatar image sudhir_kotila · Feb 12, 2015 at 08:01 AM 0
Share

As per my above answer : In Way-1 we only can set version number not build number. Because that for build number we have to set that outside of unity.

For iOS : We have to set build no in to Xcode (which is i mentioned in above). You also have to change and create build from itunes account also with new build number.

For Android : You have to change build no from Google Play $$anonymous$$ccount. When you a have to update your game or you have to upload new version of you game then you must have to change build no from Google developer account for your new build

avatar image s2quinnh · Mar 25, 2015 at 08:25 PM 0
Share

I don't see why the Player Settings in Unity doesn't have an input for both. The situation described by TokyoDan happens all the time. Would be nice to just have the Build number separate from the Version number for more control.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Visual studio for Mac doesn't identify Unity version in platform defines 1 Answer

How do I state the minimum version of IOS to exclude older versions 3g,3gs? 0 Answers

iOS terms - can we download levels with AI-code? 1 Answer

App Preview Video Creation for all iOS devices 0 Answers

How to autohide iOS Unity application icon after installation ? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges