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Question by paulknight10 · Sep 03, 2014 at 10:52 AM · guigameobjecttransform.positionslider

linking the new GUI slider to transform of a game object?

Hello all,

Hopefully someone can help me out with this.

In the new GUI system for 4.6, how do i make a game object move in y direction and have it link to the value of a slider? For instance if i have a slider with a max value of 1000, and i want a sphere to move in its local y position by the value of that slider how would i do it? I looked at the On Value Changed list of the slider itself, but couldn't see a way to do it. Am i missing something very simple? Or do i need to write a script to do it? Any help is greatly appreciated!

PAul

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Answer by HarshadK · Sep 03, 2014 at 10:58 AM

You can't just set the y transform directly from the list of functions available for On Value Changed for your game object.

You have to do it via your own script itself.

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avatar image paulknight10 · Sep 08, 2014 at 08:56 AM 0
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ok, thanks. I kind of thought as much.

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