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Question by RaulG · Feb 10, 2015 at 02:15 AM · movementtransformchild

Moving multiple objects(same objects) in different directions

So I have one object, that is instantiated into a circle shape.

I'm trying to make it so each of those child objects are sent in each their own direction.

How would I go by as to do this? Since using something like

 transform.position += new Vector3 (0.0f, 10.0f * Time.deltaTime, 0.0f);

Causes all the objects to fly in a single direction.

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Answer by VesuvianPrime · Feb 10, 2015 at 02:37 AM

You could add a field:

 public Vector3 origin;

And have your objects move away from this origin:

 Vector3 direction = (transform.position - origin).normalized;
 transform.position += direction * Time.deltaTime * 10.0f;
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avatar image RaulG · Feb 10, 2015 at 02:38 AM 0
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THAT FREA$$anonymous$$ING WOR$$anonymous$$ED!!

Thanks!

So it seems like I can't move the center object without causing the other objects to start going crazy..

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