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Question by bendprogrammer · Feb 10, 2015 at 10:36 AM · editor-scriptingmemory managementmemory-leakgarbage-collection

destroy immediate equivalent for none unity objects ?

hi, i'm using editor scripting to graph some data, i have a huge List object (of size 10,000,000), the problem is that it is not deallocated from memory using GC.Collect() and i can't use destroyImmediate on it.

  • What is the best way to free the memory ?

thx.

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avatar image meat5000 ♦ · Feb 09, 2015 at 11:37 PM 0
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You must eli$$anonymous$$ate all references to the data before GC will clean it up.

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