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Question by sijingsijinglin · Jun 08, 2018 at 09:01 PM · mobilecrashtouchscreen

Problem about detecting screen touch on mobile app.

Hello everyone,

How do you guys do to handle a screen touch in your project? Is there a simple way to detect a screen touch on mobile app and do a single action?

I am stuck at this problem for days. What I want to do is, on mobile app, make a menu disappear or show up via a ToggeleController() method, each time the screen get touched.

I have tried two different ways below.

1)

  void Update(){
     if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began){ 
         if (!EventSystem.current.IsPointerOverGameObject ()) {
             ToggeleController();
             }         
         flag = false;
     }
 }

There is no change at all. I guess it's probably because update() method runs every frame?

2)

 void OnMouseDown(){//didn't work for android, inly half of the screen is clickable for toggele feature
         if (!EventSystem.current.IsPointerOverGameObject ()) {
             Debug.Log("Mouse Down!!");
             ToggeleController();
             }         
         flag = false;
     }

The problem is only half of the screen is clickable.

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