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Question by
ibrahimghani007 · Jan 29, 2018 at 04:57 PM ·
unity 5meshgpucutting
How to optimize mesh cutting and put load on GPU?
I am working on a 3D Simulation in Unity and performing mesh cutting using a couple scripts. It takes forever to cut the mesh and split an object ( with a high vertex and triangles count ) into two parts i.e. left side and right side. I am an absolute beginner at unity and mesh cutting. Also I have no knowledge of shaders and how to implement them so please guide me what should i do ? My CPU usage goes to above 80% when I run the scripts and GPU Usage stays around 1 to 2%. Please Help @alex55555 @DanSuperGP . I am in great need of assistance.
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