- Home /
Loading assetbundle from usb storage on android
Hey, I have a project in unity that requires very heavy textures, so I want to load them via usb.
I have already loaded assetbundles from local storage, but I want to know if I can load them from a usb drive without the files going into the device for temp storage (Because the files are very large).
Can I load assetbundles like that from a usb drive? Or alternatively can I put the textures on the usb load them?
Thanks!
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612080530im_/https://answers.unity.com/themes/thub/images/avi.jpg)