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Question by AR_Rizvi · May 04, 2016 at 07:09 AM · c#vector3math

how to Break a vector3 line into half and Quater

Hi guys i am trying to break a Vector 3 line into Chunks to know the vector3 point on each of 25%, 50%, 75% of a line i managed to half(50%) of that line by adding Point A and Point B and then Dividing it by 2 but thats all i can achieve i am not able to do this kind of calculation for 25 and 75 % of the line

Here is my code

     Vector3 centerposition(Vector3 h0, Vector3 h1 )
     {
     
         Vector3 centerPositionOFdis = new Vector3(h0.x + h1.x, h0.y + h1.y + 0.5f, h0.z + h1.z);
         return centerPositionOFdis / 2;
     }

Plz take a look and kindly Help me in Extracting those vector3 points on 25 % of a line and 75% of a line Thanks
,

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Answer by HarshadK · May 04, 2016 at 07:37 AM

The answer (by SalvadorLimones) in this forum thread is what you want: Find a point on a "line" between two Vector3

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avatar image meat5000 ♦ · May 04, 2016 at 07:43 AM 1
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You can click the share button under the Answer itself to generate a #link straight to that answer.

avatar image HarshadK meat5000 ♦ · May 04, 2016 at 08:27 AM 0
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Didn't realize that. Thanks man! Added the link to the answer.

avatar image AR_Rizvi · May 04, 2016 at 09:32 AM 0
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Thanks $$anonymous$$ate It works like a Charm I have been searching for this for 2 hours Thanks

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Answer by aditya · May 04, 2016 at 07:46 AM

Vector3.Lerp is what you are looking for ... i've changed your centerposition method to show how it works ...

      Vector3 centerposition(Vector3 h0, Vector3 h1 )
      {
      
          Vector3 centerPositionOFdis = Vector3.Lerp(h0, h1, 0.5f);
          return centerPositionOFdis;
      }


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