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Question by Ultrachessmaster · Feb 08, 2015 at 01:51 PM · 2dshaderlightingzoomambient

Ambient Light not working with some objects

I'm creating a 2D game, and I wanted ambient light for it, so I added on the sprite diffuse shader. It works just fine with most objects, just not a specific one in the scene. It seems to work when zoomed in on it but otherwise no.

Here's a picture of it zoomed out.

alt text

Here's a picture of it zoomed in.

alt text

Do you have any idea why it only works when zoomed in?

screen-shot-2015-02-07-at-113403-pm.png (51.0 kB)
screen-shot-2015-02-07-at-113823-pm.png (138.7 kB)
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Answer by RayJr · Feb 08, 2015 at 02:02 PM

I would try this instead if you are using all sprites...

http://answers.unity3d.com/questions/835759/making-sprites-darker.html

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avatar image Ultrachessmaster · Feb 09, 2015 at 04:13 AM 0
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Thanks. It seems harder than just adjusting the ambient light (as I want that to change dynamically) but I'll give it a shot.

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