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Platform Effector 2D (one-way) not working
I have two gameobjects setup with a box collider2d and platform effect2d on each. 1 is facing left(90 degrees) and 1 is facing right (270 degrees).
What I am trying to accomplish is to have it so if certain items fall into the basket, they can move freely to the outside of the basket, but if they are on the outside of the basket, they will get pushed in their respective directions. As it currently stands, the one on the right works fine. It pushes things right when i move right. The one on the left however, does not work correctly. It acts just like the one on the right, letting things pass through on its left side, and blocking them on it right side.
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